john pfeiffer
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Java Chat Protocol Beta

import java.net.*;
import java.io.*;

public class KnockKnockProtocol {
    private static final int WAITING = 0;
    private static final int SENTKNOCKKNOCK = 1;
    private static final int SENTCLUE = 2;
    private static final int ANOTHER = 3;

    private static final int NUMJOKES = 5;

    private int state = WAITING;
    private int currentJoke = 0;

    private String[] clues = { "Turnip", "Little Old Lady", "Atch", "Who", "Who" };
    private String[] answers = { "Turnip the heat, it's cold in here!",
                                 "I didn't know you could yodel!",
                                 "Bless you!",
                                 "Is there an owl in here?",
                                 "Is there an echo in here?" };

    public String processInput(String theInput) {
        String theOutput = null;

        if (state == WAITING) {
            theOutput = "Knock! Knock!";
            state = SENTKNOCKKNOCK;
        } else if (state == SENTKNOCKKNOCK) {
            if (theInput.equalsIgnoreCase("Who's there?")) {
                theOutput = clues[currentJoke];
                state = SENTCLUE;
            } else {
                theOutput = "You're supposed to say \"Who's there?\"! " +
                "Try again. Knock! Knock!";
            }
        } else if (state == SENTCLUE) {
            if (theInput.equalsIgnoreCase(clues[currentJoke] + " who?")) {
                theOutput = answers[currentJoke] + " Want another? (y/n)";
                state = ANOTHER;
            } else {
                theOutput = "You're supposed to say \"" +
                clues[currentJoke] +
                " who?\"" +
                "! Try again. Knock! Knock!";
                state = SENTKNOCKKNOCK;
            }
        } else if (state == ANOTHER) {
            if (theInput.equalsIgnoreCase("y")) {
                theOutput = "Knock! Knock!";
                if (currentJoke == (NUMJOKES - 1))
                    currentJoke = 0;
                else
                    currentJoke++;
                state = SENTKNOCKKNOCK;
            } else {
                theOutput = "Bye.";
                state = WAITING;
            }
        }
        return theOutput;
    }
}

  • « KnockKnockProtocol
  • KnockKnockClient »

Published

Apr 2, 2001

Category

java-chat-university

~177 words

Tags

  • chat 19
  • java 252
  • protocol 1